Liar's Dice

Liar's dice

Basic Rules:

1.Phase to call: If one side calls M amount of N (such as 5 numbers of 3) and the other side believes it, then the other side's call must be at least M+1 of N, or M of N+1.

2. The two sides will call in turn till the showdown.

3.Showdown: If the two sides have enough of the number called by the previous caller, then the questioner loses, or else the questioner wins.

Rewards:

Every day you can earn tons of EXP and Vitality from your first 10 Dice Rolls.

Glossary:

(1)Almighty Dice: It can act as any number from 2 to 6.“However, while the "Without Wild" option is activated, it will count as only 1.

(2) Impure Hand/Pure Hand: If all of one side's dices show the same number or 1, the total amount of the number will increase by 1 when being calculated on the showdown. If all of one side's dices show the same number, the total amount of the number will increase by 2 when being calculated on the showdown.

(3)Without Wild: You may use it when it's your turn to call. If you use it, any [Almighty Dice] will count as only 1.